A trusted Godot 4 MCP workflow for editing, running, inspecting, and fixing real projects
curl -fLO https://github.com/HaD0Yun/Doyunha-Gopeak/releases/download/v2.3.9/gopeak-2.3.9.tgz
curl -fLO https://github.com/HaD0Yun/Doyunha-Gopeak/releases/download/v2.3.9/gopeak-2.3.9.tgz.sha256
if command -v sha256sum >/dev/null 2>&1; then sha256sum -c gopeak-2.3.9.tgz.sha256; else shasum -a 256 -c gopeak-2.3.9.tgz.sha256; fi
bun add -g "$PWD/gopeak-2.3.9.tgz"
Requires Bun 1.3.3+. The archive includes the bundled runtime, so installation needs no registry credentials or install-time dependency download. Verify the checksum before installing; release reviewers can also verify the GitHub artifact attestation.
Create, modify, and inspect Godot scenes programmatically. Add nodes, set properties, manage hierarchy.
Real-time diagnostics, completions, hover info, and symbol navigation via Godot Language Server.
Set breakpoints, step through code, inspect variables, and get stack traces at runtime.
Capture game viewport screenshots for visual verification and AI analysis.
Simulate keyboard, mouse, and gamepad inputs for automated testing.
Query Godot class hierarchy, methods, properties, signals, and inheritance.
Search and download free CC0 assets from Poly Haven, AmbientCG, and Kenney.
Create animations, add tracks and keyframes, build state machines and blend trees.
Inspect live scene tree, modify properties, call methods, and get performance metrics.
Works with: Claude Desktop, Cursor, Cline, OpenCode, Windsurf — any MCP-compatible client